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HOWTO - IdeaGoals:Any idea has to have goals, and here they are: 1) Ant has to weigh less than 150g, less than as otherwise you will go overweight. Ideally aim at 140g. 2) Low COG (Center Of Gravity), this will help fight those flipping ants. 3) No aggressive weaponry, firstly as a guide I don't want everyone to make ants with spinning weapons, secondly I'm very accident prone. 4) Must expand, a bit complicated for a howto guide but it will show you what is possible.
1) WEIGHT: I have some bits left over from previous ants, these are:
So roughly, overestimating: HS55*2=20g Hitec Rx=11g SD200 weapons servo=17g mixer=5g batteries=35g TOTAL: 88g This shows you how easy it is to use up the allocated weight with just the basics.
2) Low COG Although the rules allow a 4" cube (100mm) it is vital to have the weight as low as possible on the ant, this will help when someone is trying to flip your any over. The chances are it will probably be Odyssey driven by me. This is easy to achieve as i'll put the batteries at the bottom. Also I will try to make the ant as low as possible, this will help if it gets hit by a spinner as they can tend to try an flip an ant when it hits.
3) Weaponry Since I've set a no rotational weaponry rule it leaves: crusher lifter pusher
Since I've already allocated a weapons servo and I want to do something a bit special a pusher is out of the question as they can be a bit 'boxy'. I've done a horizontal crusher with Anteater and it's currently being improved so I don't want to do 2 identical ants, also ant vertical crusher is going to be compared with Razer/Close Shave. So a lifter is left, boring.... Odyssey was/is a successfull lifter so I don't really want to do another lifter do I???
Lifters can be improved upon, firsly I thought about a front and rear lifter but decided I might as well use a lifter all the way round the ant. This will help with the multi-ant battles too.
4) Must expand A lifter that must expand, after thinking about this the lifting flaps lifting could expand the ant outside it's 4" box.
So after a few sketches:
And after a bit on the computer:
Above shows the transition from a 4" cube to a 6.6" (168mm) flat ant. Low COG, expanding and weapon achieved (on paper and computer anyway).
More views showing 1/2 expanded and top view.
Now, building | |||||||||||||||||||||
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